A roguelike dungeon crawler for the Game Boy Color, inspired by NetHack. Procedural dungeons, permadeath, unidentified items, pets, shops, and the Amulet of Yendor.
Use your keyboard to play. Touch controls available on mobile.
| Keyboard | Game Boy | Action |
|---|---|---|
| Arrow keys | D-pad | Move |
| Z | A | Action menu |
| X | B | Context / diagonals |
| Enter | Start | Character sheet |
| Shift | Select | System menu |
15 levels of randomly generated rooms, corridors, traps, fountains, altars, and shops. No two runs are alike.
Permadeath, unidentified items, hunger system, BUC status, and bones files. The full NetHack experience on a Game Boy.
Distinct AI behaviors and special abilities: poison, paralysis, teleportation, theft, drain, and petrification.
Start with a loyal cat or dog. Feed them, keep them loyal, or watch them go feral.
Buy and sell items from shopkeepers. Try to steal and face the consequences.
Six music tracks and 13 sound effects composed for the Game Boy's hardware sound chip.
Code by @statico and Claude Code
Music by Beatscribe and Yoki (Trominal)
Art by Kenney (CC0) · Inspired by NetHack
Built with GBDK, hUGEDriver, and CBT-FX